CosNFX reads your wrist's motion on a Wear OS watch, matches it to calibrated gesture zones, and fires that zone's cue — sounds and visuals locally, compatible props over the network for the layers. The whole loop happens on the watch for the fastest response: the hit lands with the arm.
| Path | Delay | Reads as |
|---|---|---|
| Watch speaker | <50 ms | The hit — instant |
| Bluetooth speaker | 150–300 ms | Drama — good for ambience, late for clashes |
| Networked props | ~100–400 ms | Glows, fog, flashes — never the sharp hits |
Watch speakers carry mids/highs: design around transients. A tiny wearable speaker in the chest pocket changes everything for layered cues — the low hum under the watch's hit.
Map a whole setup on the cue mapper, print the sheet, and build it in the app in an evening — that's the loop this site exists to keep moving.